After the high fidelity prototypes were shown again to all the departments, team members and HR, I moved to the CMS to put it together.
Here is my biggest trouble I had to deal with:
The system is able to by itself transform the elements from desktop to mobile. Well…to certain degree. Unfortunately, I have quickly learned that the widgets available are limited and only a few of them are responsive and look good on the mobile – so here is the moment when I understood what designing mobile first mean. You can see the final result typing Swiss Re career website into the browser.
Unfortunately not. The product was already launched and no one had time or budget or willing to check how is SR new career website going and compare the old data with the new ones. I left the project and had to move to the new one. The website is now maintained only based on the feedback from the business and various teams, so I can see plenty of not relevant and crappy text is being added.
This was fun. It took us about a month to prepare and about two weeks to build. I’ve learned a lot during this project.
- The overall UX process in general. I read through lots of articles and UX case studies which helped me get into it.
- How to use the new Prototype option in Sketch to design interations
- Save enough time and money for the validation of your process. It’s important to keep getting better. Perhaps it would help if at the beginning we would set some metrics on how to measure our goals. (efficiency – time to complete a task, effectiveness – reduction in errors, satisfaction – happiness with the system)
- Always keep technical options and limitations in mind. Stay creative and don’t stick with your original version. You will, in the end, have to change it to look as much similar as possible.